Measured: an average of 14 online over 6d, about 9.7K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 80% since this time yesterday
This game −80% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~3.5K visits/day compared with 13.2K/day across 3404 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 07/10/25, 07:35 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 11 | 19 | +1.1K |
| 11/04/26 (Wed) | 18 | 23 | +4.8K |
| 11/03/26 (Tue) | 5 | 5 | +3.2K |
| 11/02/26 (Mon) | 7 | 7 | +1.6K |
| 11/01/26 (Sun) | 19 | 19 | +6.8K |
| 10/31/26 (Sat) | 14 | 14 | +1.3K |
| 10/30/26 (Fri) | 18 | 18 | — |
| 10/28/26 (Wed) | 6 | 6 | — |
| Lifetime daily avg (3404d since launch) | — | — | +13.2K/d |
For those that want to play the "Be Crushed" version that they first originally played, here is that file, enjoy! Created January 2016! Based off NintendoZachery's original game!