Measured: an average of 147 online over 4d, about 110K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~15.45K visits/day compared with 48.23K/day across 1093 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/01/26, 23:56 UTC | ReleaseRoblox place update | 213 | 154 −27.7% | 130.4 −38.8% |
| 10/31/26, 08:59 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 99 | 172 | +5.7K |
| 11/04/26 (Wed) | 136 | 216 | +16.09K |
| 11/03/26 (Tue) | 110 | 142 | +13.43K |
| 11/02/26 (Mon) | 130 | 181 | +16.83K |
| 11/01/26 (Sun) | 210 | 222 | — |
| 10/28/26 (Wed) | 69 | 69 | — |
| Lifetime daily avg (1093d since launch) | — | — | +48.23K/d |
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