Measured: an average of 6 online over 4d, about 4K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.21 at this size; a small shop, so ×0.3 / ×0.7 / ×1.5. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 7 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Avatar: R6 only
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~817 visits/day compared with 2.3K/day across 567 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/14/25, 17:59 UTC | Roblox updateRoblox place update | — | — | — |
| 04/29/25 | Game PassFREEZE RAY! (R$ 9) | — | — | R$ 9 |
| 04/22/25 | New badgeWelcome! you joined the game | — | — | 733.12K earned+366 / 24h |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 3 | 4 | +322 |
| 11/04/26 (Wed) | 6 | 7 | +872 |
| 11/03/26 (Tue) | 6 | 6 | +801 |
| 11/02/26 (Mon) | 4 | 4 | +778 |
| 11/01/26 (Sun) | 6 | 6 | — |
| 10/28/26 (Wed) | 4 | 4 | — |
| Lifetime daily avg (567d since launch) | — | — | +2.3K/d |
| Active milestones (last 24h) | Added | 24h awards |
|---|---|---|
| Welcome!(100%) | 04/22/25 | +366 |
Can you survive these gravitational threats? Black hole, hole, Blackhole, Survive, Run, Scary, Survival, Hungry