Measured: an average of 79 online over 6d, about 57K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.35 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Up +21.4% since this time yesterday
This game +21.4% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~13.89K visits/day compared with 31.52K/day across 956 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 12/07/25, 23:29 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 71 | 125 | +7.5K |
| 11/04/26 (Wed) | 66 | 103 | +11.39K |
| 11/03/26 (Tue) | 58 | 82 | +10.4K |
| 11/02/26 (Mon) | 97 | 167 | +14.68K |
| 11/01/26 (Sun) | 106 | 133 | +30.46K |
| 10/31/26 (Sat) | 88 | 88 | +2.5K |
| 10/30/26 (Fri) | 60 | 60 | — |
| 10/28/26 (Wed) | 84 | 84 | — |
| Lifetime daily avg (956d since launch) | — | — | +31.52K/d |
Are you ready to escape Tim's farm? Today is Farmer Tim's busy day, and he's got his hands full with chores around the farm. But Tim isn't exactly the most observant farmer, which gives us the perfect advantage to plan our escape! Make your way through 22 challenging obstacles! If easy was not to challenging you can try hard! Check out the shop for cool in game items or power-ups that can help you out throughout your escape! ESCAPE TIM'S FARM OBBY! (FIRST PERSON OBBY!)