Measured: an average of 6 online over 4d, about 4.3K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.21 at this size; a small shop, so ×0.3 / ×0.7 / ×1.5. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 7 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Avatar: R6 only
Last counted
Updated 11/05/26, 17:50 UTC — too early to measure the effect.
Over the last 7 days the game averages ~597.3 visits/day compared with 2.7K/day across 821 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 17:50 UTC | ReleaseRoblox place update | 7 | — | — |
| 11/05/26, 05:15 UTC | ReleaseRoblox place update | 2 | 1 −50% | waiting for 24h |
| 11/05/26, 04:11 UTC | ReleaseRoblox place update | 3 | 1 −66.7% | waiting for 24h |
| 11/04/26, 23:10 UTC | ReleaseRoblox place update | 4 | 3 −25% | waiting for 24h |
| 11/04/26, 16:30 UTC | ReleaseRoblox place update | — | — | 3.6 |
| 11/04/26, 03:52 UTC | ReleaseRoblox place update | — | — | 4.7 |
| 04/10/26, 20:00 UTC | Game eventPRISONER PLUSH HE'S HERE. | — | — | — |
| 12/28/25, 03:00 UTC | Game eventUPDATE 5 for the occipital lobe | — | — | — |
| 11/20/25 | Game PassEXTRA ACCESSORIES (R$ 350) | — | — | R$ 350 |
| 05/31/25, 02:00 UTC | Game eventUPDATE 4 for the pineal gland | — | — | — |
| 02/28/25 | New badgeFRIGID DISPLEASURE YOU HAVE ANGERED THE GODS | — | — | 106 earned |
| 02/03/25 | Game PassPS+ (R$ 600) | — | — | R$ 600 |
| 01/31/25 | New badgeTRUST SO MANY MILES SO LITTLE TIME | — | — | 1.1K earned |
| 01/30/25 | Game PassSUBSIDY TRI (R$ 250) | — | — | R$ 250 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 4 | 7 | +328 |
| 11/04/26 (Wed) | 6 | 7 | +916 |
| 11/03/26 (Tue) | 2 | 2 | +591 |
| 11/02/26 (Mon) | 3 | 3 | +285 |
| 11/01/26 (Sun) | 13 | 13 | — |
| 10/28/26 (Wed) | 11 | 11 | — |
| Lifetime daily avg (821d since launch) | — | — | +2.7K/d |
| Active milestones (last 24h) | Added | 24h awards |
|---|---|---|
| WELCOME TO THE QUARRY(100%) | 10/29/24 | +111 |
| GUSTILO'S DELIGHT(10.4%) | 10/29/24 | +11 |
| NO PROMOTION(2.8%) | 11/12/24 | +3 |
| DAYS ODIN(1.9%) | 12/14/24 | +2 |
WELCOME TO THE QUARRY PROFIT IS REQUIRED DEATH IS INEVITABLE GET TO WORK DATA IS SAVED IN PERSONAL SERVERS BUGS CAN BE REPORTED IN THE COMMUNICATIONS SERVER UNDER "SCMS / SS" PLAYERS CAN BE REPORTED BY SELECTING THEIR CHARACTER [DOUBLE CLICK, R2, OR TAP] DEVELOPED BY PUP CONTRIBUTIONS FROM DEFICIENCY AND VOIDLY