Measured: an average of 391 online over 4d, about 280K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.48 at this size; a full shop, so ×0.5 / ×1.2 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 5 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Avatar: R6 only
Last counted
Down 12.9% since this time yesterday
This game −12.9% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~52.01K visits/day compared with 12.56K/day across 3092 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 06/28/26, 20:12 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 690 | 995 | +60.92K |
| 11/04/26 (Wed) | 557 | 924 | +67.05K |
| 11/03/26 (Tue) | 588 | 903 | +61.3K |
| 11/02/26 (Mon) | 371 | 568 | +46.8K |
| 11/01/26 (Sun) | 46 | 61 | — |
| 10/28/26 (Wed) | 258 | 419 | +32.89K |
| 10/27/26 (Tue) | 32 | 32 | — |
| Lifetime daily avg (3092d since launch) | — | — | +12.56K/d |
Climb the tower but beware of the trolls