Measured: an average of 31 online over 5d, about 23K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 51.9% since this time yesterday
This game −51.9% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~4.2K visits/day compared with 57.64K/day across 686 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/22/26, 17:09 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 16 | 20 | +1.3K |
| 11/04/26 (Wed) | 25 | 35 | +4.4K |
| 11/03/26 (Tue) | 22 | 24 | +4.4K |
| 11/02/26 (Mon) | 31 | 33 | +4.8K |
| 11/01/26 (Sun) | 50 | 54 | — |
| 10/29/26 (Thu) | 29 | 36 | +2.1K |
| 10/28/26 (Wed) | 36 | 43 | +5.4K |
| 10/27/26 (Tue) | 40 | 50 | — |
| Lifetime daily avg (686d since launch) | — | — | +57.64K/d |
⚠️ Throw stuff for money⚠️ 💥 Drop stuff! 💵 Get money! ♻️ Drop again! ⚠️ Game is still in beta! You may encounter bugs. destroy, smash, explode, tnt, destruction, physics, engine, sandbox,