Measured: an average of 43 online over 4d, about 31K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.31 at this size; its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 8 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Last counted
Down 96.9% since this time yesterday
This game −96.9% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~4.6K visits/day compared with 17.01K/day across 581 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/09/26, 19:55 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 17 | 37 | +1.2K |
| 11/04/26 (Wed) | 33 | 41 | +5.7K |
| 11/03/26 (Tue) | 42 | 48 | +2.7K |
| 11/02/26 (Mon) | 38 | 56 | +5.5K |
| 11/01/26 (Sun) | 58 | 71 | — |
| 10/28/26 (Wed) | 46 | 46 | — |
| Lifetime daily avg (581d since launch) | — | — | +17.01K/d |
Part 2 in Development 🔨 You are on a plane to visit your family back home, you spot a familiar figure but can’t recall from where. You pass out and wake up somewhere you don’t recognise... Horror, Epilepsy & Jump-scare warning! ⚠ "The Hatman" is in its alpha release stage. If you encounter any bugs, please let us know in the community server. It is also a solo passion project—likes, favourites, and donations are highly appreciated!