Measured: an average of 7 online over 4d, about 5K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Updated 11/04/26, 07:18 UTC — too early to measure the effect.
Over the last 7 days the game averages ~2.1K visits/day compared with 757/day across 326 days since release.
Last counted
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 07:18 UTC | ReleaseRoblox place update | — | 5 | 7.4 |
| 11/02/26, 22:34 UTC | ReleaseRoblox place update | — | — | 5 |
| 11/01/26, 03:17 UTC | ReleaseRoblox place update | — | — | 14 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 5 | 7 | +613 |
| 11/04/26 (Wed) | 8 | 12 | +3K |
| 11/03/26 (Tue) | 5 | 5 | +2.1K |
| 11/02/26 (Mon) | 1 | 1 | +1.2K |
| 11/01/26 (Sun) | 14 | 14 | — |
| 10/28/26 (Wed) | 4 | 4 | — |
| Lifetime daily avg (326d since launch) | — | — | +757/d |
Explore Dreamcore Liminal Spaces -Headphones + First-Person view recommended!!! 🎧 -Game is not finished, please expect and report bugs -Weekly updates