Measured: an average of 10 online over 5d, about 6.9K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/04/26, 19:05 UTC — too early to measure the effect.
Over the last 7 days the game averages ~2.2K visits/day compared with 2.3K/day across 266 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 19:05 UTC | ReleaseRoblox place update | — | 6 | waiting for 24h |
| 11/03/26, 17:24 UTC | ReleaseRoblox place update | — | — | 5 |
| 11/02/26, 20:07 UTC | ReleaseRoblox place update | — | 13 | 10.5 |
| 11/01/26, 19:30 UTC | ReleaseRoblox place update | — | 4 | 4 |
| 10/29/26, 17:07 UTC | ReleaseRoblox place update | 19 | — | 14 −26.3% |
| 10/28/26, 13:58 UTC | ReleaseRoblox place update | 13 | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 5 | 7 | +344 |
| 11/04/26 (Wed) | 6 | 6 | +2.1K |
| 11/03/26 (Tue) | 8 | 8 | +694 |
| 11/02/26 (Mon) | 13 | 13 | +1.7K |
| 11/01/26 (Sun) | 4 | 4 | — |
| 10/29/26 (Thu) | 17 | 19 | +4.5K |
| 10/28/26 (Wed) | 13 | 13 | — |
| Lifetime daily avg (266d since launch) | — | — | +2.3K/d |
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