Measured: an average of 230 online over 6d, about 170K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 43.5% since this time yesterday
This game −43.5% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~15.27K visits/day compared with 24.44K/day across 265 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/02/26, 03:07 UTC | ReleaseRoblox place update | 216 | 174.5 −19.2% | 220.9 +2.3% |
| 11/02/26, 02:59 UTC | ReleaseRoblox place update | 248 | 199.5 −19.6% | 223.1 −10.1% |
| 11/02/26, 01:57 UTC | ReleaseRoblox place update | 240 | 215.7 −10.1% | 224.6 −6.4% |
| 11/02/26, 00:57 UTC | ReleaseRoblox place update | 254 | 234.7 −7.6% | 225.5 −11.2% |
| 11/01/26, 12:39 UTC | ReleaseRoblox place update | 225 | 324 +44% | 255.5 +13.5% |
| 11/01/26, 10:45 UTC | ReleaseRoblox place update | — | — | 255 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 155 | 201 | +4.8K |
| 11/04/26 (Wed) | 201 | 253 | +15.97K |
| 11/03/26 (Tue) | 212 | 269 | +14.3K |
| 11/02/26 (Mon) | 229 | 266 | +17.19K |
| 11/01/26 (Sun) | 282 | 335 | — |
| 10/30/26 (Fri) | 250 | 302 | +18.85K |
| 10/29/26 (Thu) | 204 | 242 | +10.06K |
| 10/28/26 (Wed) | 206 | 220 | — |
| Lifetime daily avg (265d since launch) | — | — | +24.44K/d |
Terrible Mouse: The Disaster is an asymmetrical survival game inspired by other games in the genre, such as Forsaken and Sonic.exe TD. The game consists of two teams: survivors and killers. The survivors' role is to survive and complete objectives on the maps to reduce the round time and escape. The killers' role is to prevent the survivors from escaping. (The game is in alpha, so bugs are likely.)