Measured: an average of 285 online over 6d, about 200K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, on average $0.0119 an hour. Our model: big games earn more per hour than small ones, ×0.45 at this size; a full shop, so ×0.5 / ×1.2 / ×3. Roblox publishes no revenue per game, so a single game's real figure can differ several times over, sometimes tens of times. Small games with the same players earn very different money, so the range here is widened 3 times each way. Of the 9 author reports we read on DevForum about games under 1,000 online, 5 fall inside the range for this kind of shop. The width comes from those same reports. Roblox's report ↗
Avatar: R15 only
Last counted
Down 7.1% since this time yesterday
The whole market moved: this game −7.1%, all tracked games −4.6% vs this time yesterday.
Over the last 7 days the game averages ~80.64K visits/day compared with 24.57K/day across 260 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/23/26, 21:45 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 176 | 262 | +28.98K |
| 11/04/26 (Wed) | 184 | 249 | +61.77K |
| 11/03/26 (Tue) | 228 | 334 | +68.39K |
| 11/02/26 (Mon) | 265 | 341 | +75.65K |
| 11/01/26 (Sun) | 331 | 470 | — |
| 10/30/26 (Fri) | 405 | 472 | +130.61K |
| 10/29/26 (Thu) | 294 | 381 | +44.44K |
| 10/28/26 (Wed) | 329 | 452 | +103.01K |
| 10/27/26 (Tue) | 259 | 262 | — |
| Lifetime daily avg (260d since launch) | — | — | +24.57K/d |
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